//This file is automatically rebuilt by the Cesium build process.
export default "void gaussianSplatStage(inout vec4 color, in ProcessedAttributes attributes) {\n\
    mediump float A = dot(v_vertPos, v_vertPos);\n\
    if(A > 1.0)\n\
        discard;\n\
    mediump float scale = 4.0;\n\
    mediump float B = exp(-A * scale) * (v_splatColor.a);\n\
    color = vec4(v_splatColor.rgb * B, B);\n\
}\n\
\n\
";
